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A view of how my Alien-Hybrid imagination stumbles through this existence via rough sketches and ideas.
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Description
There are some Distress calls.
Which are better left.
Unanswered...
Prologue "The last Ammunition"
Campaign bio: In the far and deep, dark reaches of the Milky way Galaxy the silence of cold space is broken when a distress signal from a nearby unpopulated planet is sent out to anyone who could lend aid.
General Austir Foutan of the Ultramarines, a man who is o so familliar with the heat of warfare and known for fearing nothing answers the call and lands his shuttle consisting of a group of enginseer's aswell as two squads of Marines and four Apothecarys amongst them his younger cousin Houstin. What the unaware squadron would soon realize is that they won't be getting away anytime soon as their ship is shot down by a Chaos striker, forcing the crew to crash-land. As the Enginseer's attempt to repair the damages with spare repair-parts found on the seemingly deserted planet they will soon learn that the planet itself carries a much darker and deeper secret beneath the ghost-like landscape.
What they would also realize...
...is that they are not Alone.
Campaign chapters:
1: Contact
2: Rough Landing
3: As long as it runs
4: A foul stench in the air
5: Stay together!
6: Death does not rest
7: In Search of Salvation
8: Don't look back
9: Without emperor, without hope
Depending on the player choices aswell as progress the game will end in either of the following chapters:
10: Hell has a light
11: No Escape
Upon completing the campaign the following mode will be unlocked:
The Last ammunition:
Survival mode
Objective: Survive...
....Yep, came up with all that on the spot
Source of inspiration: [link]
Which are better left.
Unanswered...
Prologue "The last Ammunition"
Campaign bio: In the far and deep, dark reaches of the Milky way Galaxy the silence of cold space is broken when a distress signal from a nearby unpopulated planet is sent out to anyone who could lend aid.
General Austir Foutan of the Ultramarines, a man who is o so familliar with the heat of warfare and known for fearing nothing answers the call and lands his shuttle consisting of a group of enginseer's aswell as two squads of Marines and four Apothecarys amongst them his younger cousin Houstin. What the unaware squadron would soon realize is that they won't be getting away anytime soon as their ship is shot down by a Chaos striker, forcing the crew to crash-land. As the Enginseer's attempt to repair the damages with spare repair-parts found on the seemingly deserted planet they will soon learn that the planet itself carries a much darker and deeper secret beneath the ghost-like landscape.
What they would also realize...
...is that they are not Alone.
Campaign chapters:
1: Contact
2: Rough Landing
3: As long as it runs
4: A foul stench in the air
5: Stay together!
6: Death does not rest
7: In Search of Salvation
8: Don't look back
9: Without emperor, without hope
Depending on the player choices aswell as progress the game will end in either of the following chapters:
10: Hell has a light
11: No Escape
Upon completing the campaign the following mode will be unlocked:
The Last ammunition:
Survival mode
Objective: Survive...
....Yep, came up with all that on the spot
Source of inspiration: [link]
Image size
640x480px 116.57 KB
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Comments13
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This must of been the work of Nurgle